Chapter 715 Don't overestimate the player's understanding (monthly pass)
Zhang Yi and Wang Han were competing, and at the same time, they opened the "Dota" that had been downloaded to the desktop. There was a hole in the middle of a red box with the upper right and lower left. In the middle was a horizontal bar similar to the boundary between Chu and Han in a chess board.
Double-click the icon and Zhang Yi enters the game.
When you enter the interface, the entire ui main body is still very concise and clear.
The top of the text contains sub-options such as heroes, shops, watchers, novices training, inventory and right-clicking.
On the left is your own personal user interface, and there is also a friend interface, and the lower right corner is the option to start the game.
In the middle, there is a hyperlink to "Dragon Blood".
The overall layout of "Dota" is based on "Dota" in its previous life.
Compared with ordinary online games, it can be said that the ui interface of "Dota" is very concise.
Zhang Yi clicked on the hero interface and was shocked.
"My God, there are a little too many heroes, right?" Looking at the dazzling array of heroes, Zhang Yi couldn't help but squeaking his mouth.
Although Chen Xu did not add all the dota heroes, such as Marcy, Mars, Stone Swordsman, Evil Shadow Fangling, Senhai Feixia, Electric Yan Juezhe, etc., they did not join.
But the current number is enough to surprise players who have not experienced this type of game.
At the same time, Zhang Yi also noticed some details, that is, these heroes were divided into three different points.
Intelligence, agility and power are not unfamiliar with Zhang Yi, because from the perspective of attributes, it is obvious that "dota" is produced according to the heroes in "Warcraft".
Three-dimensional attributes, six grids and three small skills and one large skill.
The only thing that makes Zhang Yi feel like there is something is that there are many labels under the hero interface.
Corresponding to: core and auxiliary.
I took a quick glance and it was not difficult to understand.
The core summary is that he is awesome if he has money, and the auxiliary means working people.
In addition, it is divided into several sub-categories such as tanks, control, propulsion, escape, and outbreak.
If you want a tank, it is easy to understand that it is the master in World of Warcraft.
As the name suggests, control means that heroes have limited skills. As for promotion, they mean that heroes have healing or summoning skills. Breaking out is a hero who can instantly cause tons of damage, while escape is a skill like a mage's flash and a warrior's charge, which can be displaced.
As a player who has played "Warcraft" and "World of Warcraft", Zhang Yi quickly figured out some corresponding scenes in his mind after seeing these descriptions, and he had some idea.
The only thing left that made him curious about was how to play this game and what type of game it was.
"It feels very similar to RPG. Isn't this just operating a hero to make money and then synthesize equipment?" Wang Han, like Zhang Yi, quickly read the text introduction in the game and said.
Regarding the content of "Warcraft", Wang Han didn't play a lot of rts, mainly because there were too many units that needed to be controlled, which easily made her busy.
So her journey to Warcraft was basically just an initial mine, and then she built a circle of troops and then went over.
This is her wave of flow, but although RTS can't play, she later launched various Warcraft RPG maps, which made her have a lot of fun.
"Don't worry about so much, just have fun." Zhang Yi didn't care about so much, or in other words, many players have this mentality.
Some players actually don’t know much about “dota”, but they just trust the four words “Neiyun Game” to download it without brainstormingly, of course, it has a lot to do with the free game itself.
After these players downloaded the game, they estimated that after they figured out the game's gameplay, they would basically prepare to play whether they were interested or not, after all, they all got it down.
Zhang Yi and Wang Han clicked the [Start Game] button in the lower right corner, and then several sub-options popped up.
They are [training], [cooperative human-computer battles], [normal matching] and [create custom competition room].
The current system mechanism of the ladder has actually been completed.
However, Chen Xu did not mean to release it at this stage. After all, it is just a test now, and players must not understand the game enough in the early stage. Everyone is a brand new white paper account. With the win rate and data performance statistics, it is enough to match players of the same level.
After most players have a basic understanding of the game, the version update will be made to players only after ladder matching, and of course there are prerequisites.
That is, players need to make 100 regular matches.
Now, new players must conduct a forced novice teaching, which is the kind that cannot be skipped.
As for the experience of trumpets, nebula games have always been strictly prohibited for such competitive games, opening trumpets and fish-fried nebula games.
If you are a high-level player, simply practicing a small trumpet and starting from scratch will actually have a limited impact on the game environment.
Because under the system matching mechanism, if the winning rate of a new account and kda are particularly high, it will directly make him jump to several levels and get out of the segmentation of ordinary players as soon as possible.
The players who specialize in fish frying are different. They are not only fixed in this segment if they don’t score, but after the score is added, they will deliberately lose and then fall.
The impact on the game environment can be said to be extremely bad, so for this post-operation aspect, Nebula Games will have a special team responsible for handling reports of maliciously damaging the game experience.
Entering the game is not much different from what I had imagined before.
In addition to the differences in the picture performance, the main perspective is the same as in "Warcraft".
At the same time, a narrator female voice began to explain the tutorial of the game.
[Welcome to the world of "dota", where you will become a hero of the Scourge Night Banquet and Guards, take the lead in destroying the enemy's ruins, and win the game...]
With the teaching voice, the game screen is constantly switching, showing players information such as the Tree of the World, Defense Tower, Spring Water, and Heroes.
This tutorial for beginners was also adjusted by Chen Xu.
It includes some basic operations of the game, and Chen Xu also designed the perspective in the game as a fixed perspective and a movable perspective.
Simply put, the movable perspective is to move the perspective to other locations where the hero is not located and watch the situation elsewhere.
The fixed perspective is the perspective with the hero as the center point.
As long as players who have played Warcraft, they will basically use a mobile perspective. After all, a fixed perspective is equivalent to playing games with their eyes blindfolded, and it is necessary to collect this type of game information.
But this is only for players who have played Warcraft, and for those who have not only played RPG, when they first got started, there is a problem that is, it is easy to find their hero position when they fight.
Although there is a button that transfers to their heroes with one click, many players may sometimes forget them directly.
In this case, fixed perspective becomes a good solution.
As for some players complaining that fixed perspective is equivalent to limiting the upper limit of the player, these players have not thought of one problem, that is, if there is no such fixed perspective option, the newly-entered players will not find where their heroes can't find them and directly choose to abandon the pit, let alone understand the difference between fixed and non-fixed later.
Zhang Yi completed a novice teaching very quickly, and at the same time he also had some complaints in his heart.
Because as a player, he obviously doesn't know the significance of these teachings. After all, for him who has played "Warcraft", he feels that there is a moving teaching perspective, just like taking off his pants and farting.
But it is still very necessary. Everyone has a field that is good at and is not good at. It is a very common phenomenon to overestimate the understanding of other players.
Just like the players who played steam in their previous lives, do you think that this steam can be played by a player?
But in fact, it is not easy for new people who have entered the trap. They don’t even mention registering an account to buy games. Many players who come here even download not G Fat Family through some search engines, but a fake and shoddy platform that is topped by search engines, which leads to their money being spent. Of course, those who fail to successfully go to Steam but put on Hsteam. He may not be a newbie, but he must be a senior lsp.
This is true for "dota". Players who have played "Warcraft" and many games may think that these teachings are just taking off their pants and farting.
But for some newbies who have never been exposed to, these teachings are very necessary.
Of course, it is obvious that it is impossible to throw all out of the novice teaching in one go.
Chen Xu divided the game's newbie teaching into different parts.
Because everything is put together, it's really a bit long
Chapter completed!