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Chapter 359 Arthur Morgan Monthly Pass)

In the office of Nebula Games, Chen Xu gradually improved the relevant content of "Red Dead Redemption: Redemption".

For Red Dead Redemption: Redemption, there were two series in the previous life.

The generation of "Red Dead Redemption: Redemption" has made this series a world-famous IP, and has also determined the tone of the gameplay.

When it comes to the second generation, although it tells the story of the prequel, it is more perfectly presented to the players the story of the Western Paradise, which alternates between wilderness and civilization.

It is also indispensable for the wonderful and sarcastic scripts that R Star is often used to.

Of course, there are some balance points that need to be adjusted, and there are a lot of contents of R-star eating books in the middle.

As in the generation's description of John Marston, it is how awesome this man is.

He is second only to the boss in Vanderlin's gang.

However, in the second generation, the protagonist is obviously not John Marston, but Arthur Morgan.

So players who have played for a generation are quite dissatisfied.

After all, because R-star wants to make Arthur Morgan more prominent, in most cases, John Marston belongs to the existence saved by Arthur Morgan.

Start, middle to end.

Among the second generation, John Marston's life was a life of being saved.

Either in the process of being rescued or on the way to be saved.

So when Chen Xu later released the sequel, he set a tone.

That is, when Arthur Morgan was in, John Marston was not yet completely alone. When Arthur completed his own redemption, John Marston became more mature over the years, and being an independent person was no worse than Arthur.

In addition to these, there are many details of the game that need to be processed.

Because in "Red Dead Redemption: Redemption", in order to pursue realistic, some settings seem to have some transitions.

For example, riding a horse requires the player to keep pressing the acceleration key to accelerate continuously.

This also made players complain that the game is good everywhere but it is a bit of a finger.

Such a setting obviously wants to immerse players in the story, and also simulates the real feeling of riding a horse holding the reins.

Similar operations also require players to continuously turn the rocker in fishing games.

It will be fresh at the beginning and feel full of immersion, but as time goes by, it has to be said that it is a bit anti-human.

Of course, this is also a feature in the bones of R Star.

You should know that before making games, the founder of R-star was a rock band.

It is this rebellion that makes R-star’s game unique and full of irony. He dares to say what others dare not say, and he dares to do games that others dare not do.

Social issues, historical issues, and sensitive topics such as campus bullying, it can be said that R-star has not fallen behind.

I know this setting will make your experience very uncomfortable, but I just won't change it.

I have to say that this behavior is indeed very r star.

But personality is personality, obviously this will be a setting that makes players uncomfortable, and it is very simple to solve it.

Just add an option that allows players to choose freely.

……………………

During this period, the popularity of the "War Zone" has never passed.

Many people have begun to try out the gameplay of Battle Royale.

This also includes NetDragon, which has a cooperation with Nebula Games. Cailiu cannot get it, but NetDragon also has some well-known FPS under it, which can be just a try.

In addition to this, the news that attracted the most attention from the industry is the new work of atrai.

There are also some new works by other game manufacturers at the same time, but compared with the "Beautiful World", there are obviously some things that are not enough to watch.

After all, it is atrai to save face and is also a new work that serves as the storefront of Zeus.

Including Antorini's recent performance is also very high-profile, and she has shown great confidence in the new work.

And the players' expectations are constantly increasing.

After all, Antorini is a relatively excellent producer, and most of its games are also interesting.

The only unstable point is that this designer likes to make some troubles in the plot.

This time, the "Beautiful World" is a change and novel, which has guaranteed the plot. At the same time, as a novel itself is different from film and television, it can give designers more space.

So no matter how you look at it, it feels like a very reliable game.

"Damn it, why dismiss my plot creativity? The story of "Beautiful World" itself can actually be a little cooler, and don't you think the combination of robots and cowboys is very cool?" Looking at the producer sent by Atrai, Antorini expressed a little unhappy.

He was very satisfied with the novel story adapted from the "Beautiful World" in the background, but he felt that it was not cool enough. Although the plot was indeed very thrilling, he felt that he could play with some cool content.

For example, joining the grandfather’s paradox and the concept of time and space shuttle.

The future world robots have occupied the earth, and humans are struggling to resist under the leadership of the savior and are about to win.

At this time, the robot leader used time and space to shuttle and dispatched robot killers to the era of development in the west to kill the grandmother of the human savior.

Similarly, humans have sent warriors who have experienced many battles to travel through time and space to return to the west, hoping to find and protect the savior one step ahead of time, but due to the causality of time and space, neither robot nor humans dare to cause too much impact to prevent the butterfly effect, because no one knows whether that is good or bad.

Under this tone, the warriors sent by humans and the killers of robots have all turned into Western cowboys.

In the end, the human warrior fell in love with the savior's grandmother, but the future savior did not disappear.

He thinks that the Western theme combined with this brand new element will lead to a decisive victory.

Then?

Then his proposal was rejected.

After all, buying well-known IPs on the Atrai is a novel IP that is convenient for designers to show off their skills, not to make you cool.

What's more, Antorini is not a designer who is good at plotting, so atrai dare not let the designers play tricks on this project.

Let you do the Western theme. Is your proposal the Western?

This has become science fiction.

What you need for atrai is stability! Do a good job in western themes to complete a wave of winning shots, don’t do these things that are not available.

"Teacher Antorini, news came from the official blog of Nebula Games and Chen Xu. The other party seemed to have a new project, and it was actually a game with a Western theme!" At this time, the assistant next to him ran over panting.

Hearing this, Antorini didn't think about his dead cowboy vs. robot creativity.

He quickly opened Chen Xu's official blog.

There is no text content, just a conceptual picture of the original painting is placed on it.

The picture shows a tall and strong middle-aged man with light blonde hair and beard.

The light blue pupils looked straight ahead, wearing a black cowboy hat, the hat was wrapped around a blue shirt and a yellow old jacket, a bullet bag and a backpack on his shoulder, and a revolver in the holster at his waist.
Chapter completed!
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