Chapter 10 The New Bomb
"What game makes him praise it so much?"
"The founder of the Future Oasis regrets not developing this game!"
Well, put aside these boring titles, the next day, the E3 specials of websites of all sizes were published as part of this year's E3 preview.
Since that E3, the future Oasis swept the world as a dark horse, this game event has attracted much more attention in China than before. Many players who didn’t know much about E3 before have also learned about this event since then.
This year's E3 has more domestic manufacturers than in the past. Among the last batch of exhibition lists released by E3, there are several domestic production teams. Most of these are independent teams or small and medium-sized companies that have grown up in the past two years.
At least, the domestic console game development field has a few more oasis than the original desert.
However, the Future Oasis is undoubtedly the real protagonist. In the previous few E3s, the Future Oasis had nothing to participate in the exhibition. They were still digesting the things that "Sin City" brought them, so for many media and players, they felt that something was missing.
However, this year, Oasis in the future has come with new works again, and once again it is unrivaled.
Although Su Li did not reveal any substantial content about the new game in this interview, the amount of bait released immediately caught the player.
“A very cool new game!”
“A new experience like never before!”
“A lot of new technologies are applied!”
"The future Oasis's exploration results in the VR field!"
These content alone are enough to arouse players' unlimited imagination. Although the Future Oasis does not specify what new technology it is or what new experience it is, at the beginning of this VR era, black technologies from major manufacturers are emerging one after another. Players hope to see new things that they have not seen before in the Future Oasis.
You should know that this "unprecedented gaming experience" cannot be said casually. Since the development of the game, there is rarely any such thorough innovation, and there is still a lot of room to explore in the VR field.
VR masterpieces are indeed a hot topic now. It can be said that the topic of each VR masterpiece now exceeds that of traditional games. Especially with the price reduction of VR devices and the popularity of large-scale, the only thing missing in this field is now that there is only a very representative game.
Hot topics also mean competition. It can be said that manufacturers who are capable of getting involved in the development of VR masterpieces have started a race.
From ordinary 3D games to VR, this change is enough to create a reshuffle in the gaming industry. Everyone wants to be the first game company to gain a foothold in this era.
However, many players have expressed their concerns.
As the first VR game of Future Oasis, the boss of Future Oasis did not participate in the game development, which inevitably caused some doubts about the quality of the game.
Although the future Oasis has now been divided into four studios, the fact that it has long been well known to players, this kind of "creditative work" is not involved with the ace producer, which makes people feel a little worried.
The new work of the Future Oasis quickly became one of the most eye-catching things in E3 this year, and the reveal of this puzzle did not make players wait too long.
Soon, a lot of news about the new work was exposed.
"The new work of the future Oasis will be officially unveiled at the MS launch conference."
"The development of new games is participated by MS, and the two parties have related cooperation on the new games."
"Will the new game become an exclusive game for MS?"
"SN may become the biggest loser..."
This time, there will be a cooperation between Oasis and MS in the future. This is something many people did not expect before. No wonder the secret leaked from the United States was revealed, which makes people feel a little strange.
Before the press conference began, many media were asking about cooperation, but the two sides quickly denied some content. The cooperation between the two parties did not involve specific game development, but cooperation in game-related hardware.
At the same time, some information was also revealed that new games may have exclusive peripherals.
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This year, MS's pre-exhibition press conference has been the finale as always. Now Stephen is proud. The current situation of the new console is much better than the same period of the previous generation console, which has led to the sales of many of their first-party exclusive games with record highs in series.
The strategy of "snatching the living room" that MS insists on promoting seems to have seen the dawn. As they had expected before, the development of VR games has brought many players back to the indoor and into the living room games. They are willing to try this novel and interesting game method and are also looking forward to more game content.
Half of the twenty games released by MS this year are VR games. The new works of the Future Oasis are just one of these ten VR games, but in Stephen's view, this new works of the Future Oasis are likely to become a big bomb that detonates the VR field.
The cooperation between MS and the Future Oasis also pushed the new game to its own side, and the relationship between the two is much closer than the previous "City of Sin". Through cooperation in game peripherals, this time MS's console has a huge advantage in competing for players.
Su Li also came to the scene, and the director quickly gave him a shot, but few people knew that Su Li would not play tonight, and he was not the person responsible for explaining the new game of the future Oasis.
The layout of the press conference site has a little more sci-fi feel than previous sessions. There are so many VR masterpieces this year, how to display VR masterpieces has become a problem for these major manufacturers.
There are so many people on the scene, it is too unrealistic to send a VR device one by one, so they can only write articles from the site layout or on the press conference screen.
Generally speaking, the screen-based promotional videos are mainly used, and the real experience is directly left to the trial session after the exhibition begins. The main purpose of the press conference is to tell everyone that there is such a game that will be exhibited this year, or that there is such a game that is already being made.
Stephen once again opened this year's press conference. Now, as the department head, Stephen is now well-known to many players when the host is developing well.
After the opening, it was time to reach the familiar stage of broadcasting. In the past few days, both the media and the players had been bombarded by various promotional videos for a few days, but there was no feeling of aesthetic fatigue.
Especially for this last press conference, there is a highlight of this year's E3.
Chapter completed!