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Chapter 272 Pressure from global game companies

Indeed, more and more people are investing in opening virtual gaming Internet cafes!

Because this game is so popular, it was opened in the virtual game era.

How can such a powerful game not attract people?

Since the virtual helmet of the game is priced at 10,000 yuan per game, many working-class people are still reluctant to spend so much money to buy virtual game helmets. So they all choose to go to the Internet cafe to play this game.

This is also the reason for the rise of virtual gaming Internet cafes!

Anyway, in the past few months, the number of virtual gaming helmets has been selling more and more, and sales have also been getting better and better. Among them, Internet cafes have been purchased in batches of hundreds, hundreds, thousands, and thousands.

Not only that, more and more virtual gaming helmets are exporting.

These virtual helmets of games have been sold to Europe and the United States, as well as other regions. Many people there fell in love with this game and the virtual game world. Many foreigners were shocked that China actually developed virtual games first, and they did it so well that they doubted whether they had entered a real game world.

Therefore, virtual game Internet cafes not only bloom everywhere in China, but also abroad.

This will lead to an increase in players and an increase in sales of virtual helmets in Star Games.

…………

"Hong Queen, how many game virtual helmets have we sold in total?" Qin Hailang said to Hong Queen.

"Report boss, we have sold a total of 10 million game virtual helmets in China. A total of 3 million game virtual helmets have been sold abroad. It is still growing steadily. There are more than 11,000 virtual game Internet cafes in China. There are also thousands of virtual game Internet cafes abroad. "Honghouhui Report.

"What about the number of people online at the same time?" Qin Hailang asked with concern.

"The number of people online at the same time during the day is about 3 million. At night, the highest peak online at the same time can reach 10 million!" Honghou said.

"Well, many people who play this game are all wage earners. They only have time to play it at night. The number of people online at night is good. "Qin Hailang nodded. The system gave him a task before, which was to make this game the most popular game in the world. Then the goal should not be very far away.

At this time, there are no luxurious phones like Apple phones, because Xingchen phones are not expensive. Therefore, many people are now popular to buy virtual helmets for gaming.

In the past, many working-class people saved money to buy apples with a few months' salary, but now many working-class people saved money to buy a game virtual helmet.

Well, this is the change of the times!

There is always a desire to compete!

The emergence of virtual games has made many game companies feel the industry crisis.

Because this game is really epoch-making.

Many game companies' R&D teams are also confused when they see this game. It is hard for them to imagine how such a game was developed. It would be better if it was a virtual helmet. But what about the real world in the game? How did it simulate it?

Many game companies have purchased virtual helmets for research, and they found that there are too many things in this virtual helmet, such as neurology, and brain research.

After all, this virtual game can make humans feel pain, fragrance, bleeding, hunger, etc.

This operation is really awesome.

Blizzard has been researching virtual games recently!

They are the world's top game companies, and many of the game's things were developed by them. However, as virtual games came out, they felt huge pressure. They knew very well that if they did not keep up with the pace of the times, their company would be likely to be eliminated.

According to their previous expectations, virtual games will not appear or mature in 20 years. I didn’t expect that virtual games will appear now. The process is too fast!

In the Blizzard conference room, a group of R&D teams and senior executives are here.

"How did this Star Game Company do it? It feels so sci-fi!"

"I think the entire Star Group is not simple. Did they get alien technology?"

"I have been studying it for two months, and I found that the reason why this game virtual helmet allows players to enter the virtual game world is that it is related to human nerves, and that is related to the brain."

"Yes, I agree very much. First of all, after the player enters the game, he does not need a keyboard or mouse to do whatever he wants. In other words, the player only needs his brain to think about what he wants, and what the game characters will do. That proves that this virtual helmet can read the player's brain's ideas."

"Yes, there is another aspect of the brain nerves. Players can feel fatigue, physical strength, pain, etc. in the game world, and even smell odor and fragrance. This proves that everything feedback from the game reaches the player's reaction nerve and brain, so that players can have these real feelings."

"Well, I have to say that this Star Game Company is amazing. Even such a device can be developed!"

"We've done it. This has already broken out of the scope of computer games."

"Even if it's difficult, we have to continue researching."

…………

It is estimated that the world's first-class game companies are now starting to set up departments that specialize in the development of virtual games.

Not only Blizzard, these game companies also know that virtual games will definitely become mainstream in the future. If they do not develop, they will be eliminated.

But is virtual helmets and virtual games so easy to develop?

According to Xiao Xin telling Qin Hailang, the virtual helmet and virtual games he got are 40 years ahead of the current gaming technology on Earth!

Even virtual games are divided into many types!

Simple level virtual games, high-quality level virtual games, and top-level real version virtual games.

What Qin Hailang got was the top real version of virtual games and virtual helmets.

Because entering this game will allow you to enter a real world. This level of virtuality has developed to the peak of virtual games.

No matter what, the world's large game companies are feeling the pressure now, from the pressure of the Star Game Company of China!

In fact, not only these companies, but also those automobile companies, software development companies, etc. feel the pressure.

After all, Xingchen Group is really awesome!

The speed of development is probably the fastest in the world, no one!

Maybe there are, but it's not from scratch.
Chapter completed!
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