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"Bright" professional ability comparison

"Bright" career comparison

Remote ones are always cheaper than close ones

Those who can fly are more reliable than those who walk

All rankings are divided into order, the one in front is definitely stronger than the one in the back

Attack power

Tomahawk Fighter>Thieves>Mage|||Above are excellent||||

Swordsman>Knight>Bowman>Paladin||||Above are general||||

Wizard>Pastor>Summoner|||The last three are garbage, but the summoner is quite special. If there are top pets, then the attack power may even be ranked first, so the priest is the drag bottle|||

Movement speed

Thieves>Master>Swordsman>Bowman>Knight>Witcher>Prince>Paladin>Tomahawks>Summoner|||In general, the movement speed gap between all professions is not very large|||

HP upper limit (usually add points)

Summoner>Tomahawk Fighter|||The first two are the legendary blood bull|||

Knight>Swordsman>Paladin>Bowman>Witcher|||Generally higher health level||||

Thieves>Master|||Family with more anemia|||

Pastor||| Characters in "Light" that father does not love his mother or not love him|||

MP upper limit (usually add points)

Wizard>Pastor>Master||| Finally entered the top three, the three mobile ammunition depots in "Light"!|||

Summoner>Paladin>Thieves>Bowman|||As long as you bring a few more bottles of potions, there will be enough ammunition support|||

Knight>Swordsman>Tomhawk Fighter|||The ultimate trick should be saved because it is too strong!|||

Physical Defense

Knight>Swordsman>Tomax Fighter|||The one who can wear armor is the cow|||

Archer>Summoner>Paladin|||Light leather armor will not suffer any loss||||

Mage>Thieves>Witch|||Although you don't die as soon as you touch it, it's better not to touch it|||

Pastor|||Drag the oil bottle~|||

Magical Defense

Wizard>Pastor>Master|||So much knowledge is not in vain!|||

Summoner>Paladin>Knight>Swordsman>Tomhawksman|||The first two are because of knowledge points, while the last three reloads are lights glued with armor||||

Archer>Thieves|||Without armor and not a spell system, how can you resist magic|||

Dodge possible (physical)

Thieves>Browner|||light armor, the characters mainly add points and are agile, it is difficult not to flash|||

Swordsman>Knight>Paladin|||Doom is generally reasonable||||

Tomahawk Fighter>Witcher>Mage>Summoner|||Although the dodge ability is relatively poor, it can dodge occasionally||||

Pastor|||Drag the oil bottle~|||

Immune Possibility (Magic)

Wizard>Prince>Master||||Get the top three again successfully!|||

Knight>Swordsman>Thieves|||Demon defense is only a few ordinary professions, and the level of immunity can naturally not be high||||

Summoner>Paladin>Tomahawk Fighter>Burder||| These guys who have long blood are still immune to magic, the game will be unbalanced|||

Vision
Chapter completed!
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